The latter is the case of the "failed to join quest" error message in Monster Hunter: World, an error message that really doesn't give players much to go on in the way of understanding or even preventing the error. When things are working as intended, online games can be wonderful - but when persistent or vague error messages start popping up, players understandably start getting annoyed. ![]() ![]() ![]() One of the only real downsides of playing modern online-based games is, ironically, the nature of online infrastructure.
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